Ping-Hsuan Han
韓秉軒 | Ping-Hsuan HanAssistant Professor,National Taipei University of TechnologyI am an Assistant Professor in the Department of Interaction Design at the National Taipei University of Technology. My current research interests include Human-Computer Interaction (HCI), Virtual Reality (VR), Mixed Reality (MR), and Multisensory Technology, and also focuses on Creativity in Engineering Education.
Email:han@mail.ntut.edu.twpinghsuan.han@gmail.com
More Information:Publications: Videos:
Selected Works
Research Projects
Virtual Reality
Virtual Reality
A Compelling Virtual Tour of the Dunhuang Cave With an Immersive Head-Mounted Display
Ping-Hsuan Han,Yang-Sheng Chen,Iou-Shiuan Liu,Yu-Ping Jang,Ling Tsai,Alvin Chang,Yi-Ping Hung
2019 IEEE computer graphics and applications
Dunhuang Mural restoration using deep learning
Han-Lei Wang,Ping-Hsuan Han,Yu-Mu Chen,Kuan-Wen Chen,XinYi Lin,Ming-Sui Lee,Yi-Ping Hung
ACM SIGGRAPH ASIA 2018 Technical Briefs
Visualizing the keyboard in virtual reality for enhancing immersive experience
Jia-Wei Lin,Ping-Hsuan Han,Jiun-Yu Lee,Yang-Sheng Chen,Ting-Wei Chang,Kuan-Wen Chen,Yi-Ping Hung
ACM SIGGRAPH 2017 Posters
Multisensory Feedback
Multisensory Feedback
Push-Ups: Enhancing Kinesthetic Experience with Shape-Forming Devices on the Feet Soles
Li-Yang Wang,Ping-Hsuan Han,Liwei Chan
ACM 2022 TEI
GroundFlow: Multiple Flows Feedback for Enhancing Immersive Experience on the Floor in the Wet Scenes
Tzu-Hua Wang,Tzu-Shan Lee,Jr-Pin Pan,Tzu-Yang Kuo,Hui-Yang Yong,Ping-Hsuan Han
ACM SIGGRAPH ASIA 2021 Emerging Technologies
Hapmosphere: Simulating the Weathers for Walking Around in Immersive Environment with Haptics Feedback
Ping-Hsuan Han,Yang-Sheng Chen,Chiao-En Hsieh,Hao-Cheng Wang,Yi-Ping Hung
2019 IEEE World Haptics Conference (WHC)
Haptic around: multiple tactile sensations for immersive environment and interaction in virtual reality
Ping-Hsuan Han,Yang-Sheng Chen,Kong-Chang Lee,Hao-Cheng Wang,Chiao-En Hsieh,Jui-Chun Hsiao,Chien-Hsing Chou,Yi-Ping Hung
ACM VRST 2018
Mixed Reality
Mixed Reality
An Adaptive Tai-Chi-Chuan AR Guiding System Based on Speed Estimation of Movement
Yi-Ping Hung,Peng-Yuan Kao,Yao-Fu Jan,Chun-Hsien Li,Chia-Hao Chang,Ping-Hsuan Han
International Computer Symposium
My Tai-Chi coaches: an augmented-learning tool for practicing Tai-Chi Chuan
Ping-Hsuan Han,Yang-Sheng Chen,Yilun Zhong,Han-Lei Wang,Yi-Ping Hung
ACM Augmented Human 2017
Ar-arm: Augmented visualization for guiding arm movement in the first-person perspective
Ping-Hsuan Han,Kuan-Wen Chen,Chen-Hsin Hsieh,Yu-Jie Huang,Yi-Ping Hung
ACM Augmented Human 2016
Interactive Works
Journal of My Journey: Seamless Interaction in Virtuality and Reality with Digital Fabrication and Sensory Feedback
Journal of My Journey: Seamless Interaction in Virtuality and Reality with Digital Fabrication and Sensory FeedbackMiguel Ying Jie Then,Ching Lui,Yvone Tsai Chen,Zin Yin Lim,Ping Hsuan HanACM SIGGRAPH 2022 Immersive Pavilion
Top Selection Award
Waving Blanket: Dynamic Liquid Distribution for Multiple Tactile Feedback using Rewirable Piping System
Waving Blanket: Dynamic Liquid Distribution for Multiple Tactile Feedback using Rewirable Piping SystemPing-Hsuan Han,Yu-Yen Chen,Wu-Ting Pan,Hui-Wen Hsu,Jin-Rong Jiang,Wen-Jun WuACM SIGGRAPH 2022 Emerging Technologies
LiquidMask: utilizing liquid-based haptic for multiple tactile sensation in immersive virtual reality
LiquidMask: utilizing liquid-based haptic for multiple tactile sensation in immersive virtual realityYi-Ya Liao,Ya-Fang Hong,Ping-Hsuan Han,Ju-Chun KoACM SIGGRAPH 2019 Virtual, Augmented, and Mixed Reality
Immersive Stories
Traveling along the Fu-chun river in VRA virtual reality rendition of the masterpiece “Dwelling in the Fu-chun Mountains” by Huang Gongwang, the head of the Four Masters of the Yuan dynasty. It uses new technology to transform the player’s gaze into a paintbrush. As the player moves through the game, ink landscapes appear at positions corresponding to the player’s point of gaze.
The Realm of Kunyu“The Realm of Kunyu—An Adventure into the World of the 17th Century” uses virtual reality to reproduce the universal world of the ancient map Kunyu Quantu from the National Palace Museum’s collection. It features the all-encompassing view of natural history in the 17th century as well as the worldview and the cosmological view of the time.